by filippot | Mar 11, 2026 | HDR
Here’s a set of images that showcase the following tonemappers in Unreal Engine 5.- UE’s default SDR tonemapper- AgX (SDR)- ACES 2.0- Pumbo Luma WIP display mapper The SDR tonemapper is “clipped” to SDR but matched in brightness to the HDR...
by filippot | Jan 1, 2026 | news
Here we’ll post research about HDR, color grading, tonemapping etc.We might also talk about our in development game. Just Cause 3 – Luma Framework HDR mode screenshot