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Adding HDR to The Sinking City 2

Adding HDR to The Sinking City 2

The Sinking City 2 got its HDR update (1.1.0) on October 6, on PC, PS5 and Xbox Series X|S, with HDR10+ GAMING support too.All of it was done by Gamma Studios: HDR, Spectre (my new proprietary SDR & HDR tonemapper), a reworked DLSS configuration, and ultrawide...

Luma dev story: Mafia III (WIP)

WIP tales of the Luma-Framework mod for Mafia III.Features list: https://github.com/Filoppi/Luma-Framework/wiki/Mods-List#mafia-iii Fixing the blurry TAA with DLSS/FSR Mafia III is notably one of the games with the blurriest TAA of all time, contributing to the bad...

Article: HDR is never worse than SDR (WIP)

HDR, especially in the movies industry, often gets the reputation of being unnecessary and only causing detriment. Here we can debunk some of the most common claims. Claim: HDR exclusively distract the viewer from the focus of the scene, by making background elements...
Technical color grading #1: Raised blacks

Technical color grading #1: Raised blacks

Did it ever happen to you that you are playing a dark game in dimly lit room on your OLED, and suddenly notice the “floor” in the game felt like it was emitting light? Starfield might be the most famous example of this.Many players expressed a visual...