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Adding HDR to The Sinking City 2

Adding HDR to The Sinking City 2

The Sinking City 2 got its HDR update (1.1.0) on October 6, on PC, PS5 and Xbox Series X|S, with HDR10+ GAMING support too.All of it was done by Gamma Studios: HDR, Spectre (my new proprietary SDR & HDR tonemapper), a reworked DLSS configuration, and ultrawide...
Technical color grading #1: Raised blacks

Technical color grading #1: Raised blacks

Did it ever happen to you that you are playing a dark game in dimly lit room on your OLED, and suddenly notice the “floor” in the game felt like it was emitting light? Starfield might be the most famous example of this.Many players expressed a visual...

ACES 2 vs Pumbo’s Tonemapper (OUTDATED)

Here’s a set of images that showcase the following tonemappers in Unreal Engine 5.- UE’s default SDR tonemapper- AgX (SDR)- ACES 2.0- Pumbo Luma WIP display mapper The SDR tonemapper is “clipped” to SDR but matched in brightness to the HDR...